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Unannounced Project

Company : House of How

Egnine : Unreal engine 5

My position: Programmer

Contributions

In this project i was part of the engineering team and hade a lot of different tasks on a turn based combat game in Unreal Engine 5 like AI programming for non combat NPC's, Gameplay programming and UI programming 

UI programming

In this project I made the UI for the control display that show all the relevant key binds you can use at that moment and I made the UI for showing what level a character is and the color of the text changes depending on what level the character is.

Gameplay Programming

In this project I worked with a modified version of the unreal engine Gameplay Ability System to make a ability's and effects for the characters. 

AI programming

I worked on making AI NPCs for non combat npc's that uses  a behavior tree that populates a area

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